Format
GameCamp is an unconference series. That means there aren’t any spectators, only participants! You know games better than we do. The schedule of talks isn’t decided beforehand. Instead, the participants – that’s you! – get to write down what they want to talk about on The Board on the morning of the conference. Listen to talks, get inspired, talk about the world’s most important medium with other gamers and game designers – maybe learn something.
GameCamp is a communal exercise: EVERYBODY is encouraged to join in. That means you should be prepared to give a talk, take part in a discussion, or host a game. Running a session doesn’t mean you need to prepare a speech – see the rules – but you should have a reasonable grasp of the subjects you are interested in. If you’d like to host a game – especially one of the really cool exotic ones – you should bring a copy! This is a chance to try things out or test ideas, inspire people with something new.
There probably won’t be enough time for everyone to lead a talk or run a discussion, but you can join in just by taking part in the conversation or joining in a game.



