Any game has to have rules. Here’s how to play GameCamp:
Conversations, not presentations.
Especially no Keynote or PowerPoint. Converse amonst yourselves! Don’t just blink at the slides.
Prepared, not rehearsed.
This is an improvised conversation. We want you to be prepared. That means you know what you’d like to talk about with people, but not neccessarily what you’re going to say to them. We don’t want a boardroom presentation – especially not a warmed-over presentation you’ve already given somewhere else.
Keep it simple.
Show people your laptop screen if you want to demo something. We might have a couple of projectors lying around. Maybe.
This is a community event,not a business networking event, and definitely not a speed-pitching session. There will be plenty of interesting people there from across the gaming community. This is is not your chance to score funding for that concept you’ve got. Though – who knows? – you might end up meeting someone you’d like to work with in the future.
Discuss, interrupt, ask questions.
This is a conversation, and you’re participating!
Vote with your feet.
Go on and leave a session if you’re bored. No one will feel insulted. There will be several others going on at the same time. No point missing out! Equally, if you’re running a session and somebody leaves, don’t take it personally. Remember, it’s about quality, not quantity.
Everything is public.
Blog it, Tweet it, shoot it, record it, upload it, torrent it, whatever: GameCamp is open and on the record.